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5,012,416 results
1.39M subscribers
My attempt at coding a grid-based fluid simulation to try and achieve some smoky effects! Support my work (and get early access ...
577,282 views
5 months ago
Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds.
1,948,521 views
5 years ago
My attempt at creating a little chess playing program! Think you can beat it? Give it a go over here: https://sebastian.itch.io/chess-ai ...
4,207,093 views
Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...
2,487,543 views
2 years ago
A small exploration of an algorithm inspired by ants, and some little experiments into simulating some of the behaviour of ants and ...
2,155,986 views
4 years ago
This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ...
1,129,097 views
1 year ago
Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source code) on ...
557,603 views
9 months ago
Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ...
1,229,123 views
I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ...
1,538,191 views
In this coding adventure I attempt to simulate a simple ecosystem. Will the foxes and rabbits get along? Probably not... If you'd like ...
2,329,991 views
6 years ago
The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ...
1,315,988 views
We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too?
875,231 views
In this coding adventure I explore ray marching and signed distance functions to draw funky things! If you're enjoying these videos ...
1,184,134 views
Trying to create some flocking behaviour, and getting a little distracted by spirals along the way... Links and Resources: Project ...
1,698,909 views
In this coding adventure I try to understand marching cubes, and then use it to construct an endless underwater world. If you'd like ...
1,099,807 views
Clouds are lovely and fluffy and rather difficult to make. In this video I attempt to create clouds from code in the Unity game engine.
1,346,206 views